Chapter 2. Introduction

Table of Contents

Getting Started
Installing and Starting the Program
Default User Interface
Building Your First Scene
Modeling Your First Building
Building Walls
Editing the Walls
Windows and Doors
Decorating Rooms
The Roof
Furniture
Landscape
Project Harry
Introduction
Modeling the body
Adding Materials
Programming the Skin with VSL
Local UV Texture
Hair
Skeleton
Animating the Character
Rendering the Animation