Chapter 7. Materials

Table of Contents

Introduction
Blending Materials
Texture Mapping
Material Classes
3D Painting
Visual Shading Language
Introduction to Visual Shading Language
VSL Wizards
Building an Interface for a VSL Material
Bump Mapping
Fog Examples
Illumination Examples
Miscellaneous Examples
Type Casting
Parameters
Assigning Multiple Materials to SDS Objects
Modeling a Pot
Modeling the shape
Texturing our pot
Scope mapping
Clip Mapping
Previewing Materials
Combining 2D and 3D
Adding Dirt
Adding Dirt
Dirty Wall
Color Control