Many tools support now context sensitive options more comprehensively for maximally fluent work flow.
GUI colors can now be controlled in the Preferences window.
The colors can also be overriden using startup arguments:
View background color
Background color for other windows
Foreground color (color for text)
Bottom shadow color
Top shadow color
Input background color
for selecting predefined color sets. The parameter value 'name' can be black, dark, light, white, blue, green.
The default view window background color can also be overridden for a specific view by setting 'Custom background color' checkbox in the View Property Window's Draw tab.
Ffmpeg plugin introduces several improvements.
Pixel-format control added.
Predefined quality and Video System options provide a more intuitive user interface.
Ffmpeg libraries upgraded to the most recent versions available.
Realsoft 3D contains software updater which can detect, download and install new Realsoft 3D versions.
The software updater is configured for manual operation by
default. It can be activated by selecting
Help/Realsoft on the Web/Check for
updates pull-down menu. You can also ask the operating
system to start it automatically when booting up, in which case
the software updater process runs on the background and uses task
bar icon to notify you when new updates become available.
For more information consult the User Manual
Context sensitive Control Bar has been extended to provide the user with frequently needed tools and options for most commonly needed geometric objects.
For example, select an 'extrude' object and the toolbar automatically shows options extrusion depth, beveling radius and other extusion specific controls.
Beta version for Solaris 10 operating systems is available.
Known Windows 10 compatibility issues fixed.
Rendering no longer crashes on systems with more than 32 CPU cores. Maximum number of CPUs/cores elevated from 32 to 256.
Broken group object fixed.
Raytrace VSL object's randomness control works correctly and intuitively when increasing randommness towards value 1.
Backsurface culling optimization disabled when tracing rays through faded surfaces. The result is visually easier to understand.
Point and spot light with a non-zero emitting radius now emit light from a spherical surface, not from a volume. The approach gives faster shadow computation with a smoother quality.
V8 should run on most relatively modern Linux systems and distros. Currently Debian package is available.
Support for ImageMagick libraries plugged in (allows reading of many new file formats, including SVG).
File 'Save As' and 'Load' user interfaces use Combobox to clearly state the purpose of the field.
Rendering of imported dense polygon models optimized to allow significantly higher model complexity.
Raytrace the Position mark label text if 'Show name' option in the Wire tab of the Property Window is set.
New matrix decomposition system plugged in for more compatible import/export.
File/Export converts all transformation matrices to orthogonal right handed form.
Several performance improvements througout the software.
New option added to the Normalize tool: 'Preserve object space handedness'.
'Normalize' tool did not correctly eliminate skew for mirrored object spaces, fixed.
Skeleton/Native pose was broken for animated skeletons. Fixed.
Option to enable/disable automatic Nurbs extrude construction added. It helps to avoid continuous and slow reconstruction of extruded shapes in some real-time interactions.
Memory corruption with 3d emitters containing zero particles fixed.
Random crash bug with the fractal tree generator fixed.
Rendering to .PNG format crashed. Fixed.
Compass menus sometimes rendered with corrupted (typically black) background, fixed.
Button consumed the Shift key, breaking Shift Down/Up detection code and compass menus. Fixed.
Deleted tasks did not always remove themselves from the task instance list, leaving the task instance list into corrupted state. Fixed
'UV image' tool was broken in the 64 bit version of Realsoft 3D. Fixed.
Buffer overflow bug in trashing GUI colors in exit fixed.
Incomplete configuration when Double clicking .r3d project fixed (the project worked if loaded via File/Load).
Potential crash bug during exit: macro controls were destroyed while still attached to models. Fixed
'UV View' / reset function did not support macro recording, fixed.
Random buffer overflows with key-repeat Ctrl & Alt keys fixed.
Shortcut 'p' no longer opens multiple property windows.
Vertex painter is now auto-accepted after one drag event, for more fluent work flow.
In GUI Edit mode, splitting a view operation used current directory for saving tmp files, resulting into 'Cannot access' error in Windows 7 or newer. Fixed
Lattice mapping related selection bug fixed.
Basic geometric tools included with the context sensitive toolbar.
Scale related floating point precision issue resulted incorrect indirect lightning effects with imported scenes. Fixed.
Morphing tool created incorrect results when applied to camera objects, fixed. Morphing angle attributes uses now shortest route interpolation.
Polar angles were incorrectly recorded by the macro recording system. Fixed.
OpenEXR (a high dynamic-range image file format developed by Industrial Light & Magic) upgraded.
Linux: fixed Motif crash bug due to destroyed Motif label.
Memory leak in icon class fixed.
Memory leak and small performance issue with view navigation fixed.
View backdrop image feature did not work correctly in the linux version. Fixed for both OpenGL and Xlib canvases.