Manuals

Realsoft 3D


Table of Contents

User Manual
1. Readme
2. Introduction
Getting Started
Installing and Starting the Program
Default User Interface
Building Your First Scene
Modeling Your First Building
Building Walls
Editing the Walls
Windows and Doors
Decorating Rooms
The Roof
Furniture
Landscape
Project Harry
Introduction
Modeling the body
Adding Materials
Programming the Skin with VSL
Local UV Texture
Hair
Skeleton
Animating the Character
Rendering the Animation
3. Modeling
Using Curve, Circle and Rectangle Tools
Using Object Handles
Working with Multiple Projects
Snapping to Points Using Dragging
Using the Numeric Interface for Accurate Modeling
Grids
Boolean Operations
Advanced Boolean Operations
Lattice Mapping
Recording and Executing Macros
Particles
Creating Leaves Using 3D Particles
Camera
Fonts
Rotator Object
Tube Object
Instances
Constraints
Field Evaluator
Metaball Object
Link Object
4. Subdivision Surfaces
Subdivision Surface Modeling
Using Compass Menus in SDS Modeling
Using Point, Edge and Face Handles
Pointwise Creation of Arbitrary SDS Shapes
Modeling a Bird
Converting Objects to Subdivision Form
Defining Pointwise Properties
Creating Symmetric Objects with the Duplicate Tool
Adding New Points and Faces
Rational Subdivision Surfaces
Creases
Rounding
Assigning Materials to Faces
Using the Knife tools
5. NURBS Curves and Surfaces
NURBS Curves
NURBS Surfaces
Rotational Surfaces
Sweep and Bi-Rail Tools
Cross Section Surfaces
Extruded Surfaces
Trimming NURBS Surfaces
Welding
Fillets
The Font Tool
Vectorizing Curves from Images
Creating Curves from Surfaces
The Displace Tool
6. Modeling Buildings
Creating Parametric Objects
Modeling Roofs
Multiple Floors
Designing Kitchens
7. Materials
Introduction
Blending Materials
Texture Mapping
Material Classes
3D Painting
Visual Shading Language
Introduction to Visual Shading Language
VSL Wizards
Building an Interface for a VSL Material
Bump Mapping
Fog Examples
Illumination Examples
Miscellaneous Examples
Type Casting
Parameters
Assigning Multiple Materials to SDS Objects
Modeling a Pot
Modeling the shape
Texturing our pot
Scope mapping
Clip Mapping
Previewing Materials
Combining 2D and 3D
Adding Dirt
Adding Dirt
Dirty Wall
Color Control
8. Rendering
Introduction
Rendering Settings
Rendering to a File
Distributed Rendering
Lighting
Volumetric Rendering
Motion Blur
Field Rendering
Scanline Hairs
Alpha Channel
Advanced Illumination Examples
Outline Rendering
Caustics
Animation with Global Illumination
Photon Mapped Illumination
9. Post Effects
Post Image Effects
Post Particle Effects
Blur effect
Particle Smoke
Compositing
Animated Lens Flare
Post Shading
Technical Outline Drawing Style
10. Animations
Getting Started with Animation
Animation Controls
Choreography Basics
Choreography Essentials
Path Animations
Animating Materials
Animating Particle Effects
Animating Image Effects
Rotations
Texture Morphing
Rendering Animations
Skeletons
Choreography Parametrization
Batch Rendering
11. Simulations
Simulations Overview
Controlling Velocity and Spin
The Creator Object
Explosions
Gravity
Collision Detection
Electro Magnetism
Fluid Dynamics
Scripting in Simulations
12. User Interface
Customizing the Toolbar
Customizing the User Interface
Binding Macros to Keys
Binding Macros to Pull Down Menus
Binding Macros to Buttons
Binding Macros to Compass Menus
Localization
13. Scripting
Introduction to Scripting Languages
Controlling Geometric Objects
Binding Scripts to GUI Objects
JavaScript
Introduction
Creating User Interface Objects
Managing Geometric Objects
Vectors and Matrices
Managing Materials
Layers
Implementing New Classes
14. Miscellaneous
Hot Keys
Productivity Tips
Troubleshooting
15. Copyright
16. Imprint
Reference Manual
1. Realsoft 3D
Models
Channels
Choreography Classes
File Rendering Configurations
Geometric Objects
Geometric Primitives
Atmosphere
Angle Measure
Backdrop
Branch Object and Root Object
Building
Camera Object
Choreography
Cone
Constraint
Creator
Cube
Curve Manager
Cutcone
Cut Pyramid
Cylinder
Distant Gravity
Ellipse
Ellipsoid
Ellipsoid Segment
Extrude
Fan
Field Evaluator
File Instance
Font
Group
Hyperboloid
Input Plane
Instance
Interpolator
Leaf Object
Level Object
Link
Measure
3D Measure
Metaball
NURBS Curve
NURBS Surfaces
Particle Objects
Path Level
Polygon
Polyhedron
Polymid
Position Mark
Pyramid
Rectangle
Roof
Room
Seed Object
Subdivision Surfaces
SunMoon Object
Trim Curves
Triset
Tube
Wall
Material Mapping Objects
Introduction
Average Mapping
Cube Mapping
Cylinder Mapping
Default Mapping
Disk Mapping
Mesh Mapping
Parallel Mapping
Pyramid Mapping
Sphere Mapping
UV Set
Light Sources
Point Light
Spot Light
Distant Light
Special Light
Ambient Light
Photon Map
Common Properties of Geometric Objects
Color Tab
General Properties
Mapping Tab
Physics Tab
Scripting Tab
Simulation Tab
Tags Tab
Wire Tab
Constructors
Bend Object
Displacer
Carriage Object
Drag Object
Inverse Kinematics Object
Lattice Object
Morphing
Move Constructor
Packer
Path Level
Point Translator
Radial Deformator
Rotate Constructor
Rotator
Skeleton
Grids
Images
Materials
Material Types
VSL Material
VSL Procedure Library
Level Material
V3 Material
Samples
Shaders
VSL Objects
Bump
Call
Cell
Comment
Constant
Copy
Curve
Derive
Else
If
Level
Linear
Map
Noise
Operation
Procedure
Random
Raytrace
Shader
Shadow Map
Specular
Texture
Variable
Wave
VSL Wizards
Output Objects
AVI
Cineon
FLC
GIF
ICO
FFMPEG
JPG
OpenEXR
PNG
PPM
Realsoft 3D
Targa
Windows BMP
Window
Post Particle Effects
Lens Flare
Particle Disks
Particle Lines
Post Image Effects
Blur Effect
Depth of Field
Dithering
Edge Filter
Fog
FrameBlur
Glow
Gradient
Image Flare
Light Glow
Line Effect
Particle Effect
Post Image
Saturation
VSL Effect
Rendering Settings
View Models
Animation Object
Startup options
Scripting
Built-in JavaScript Classes
Axis Class
Coordinate System Class
Low Level API
Matrix Class
Realsoft 3D specific Classes
Vector Class
Float Class
Integer Class
Tools
3D painting Tools
Airbrush
Circle
Curve
Line
Paste Colors
Picker
Polygon
Rectangle
Selected
UVImage
Vertex Painter
Analytic Tools
Circle
Cone
Cube
Cut Cone
Cut Pyramid
Cylinder
Disk
Hyperboloid
Lathe
Polygon
Polyhedron
Polymid
Pyramid
Rectangle
Sphere
Tube
Boolean Tools
Boolean
Intersect
Invert
Remove
Solid
Split
Union
Building Construction Tools
Building
Hole
Roof
Roof Line
Room
Sub Wall
Construction Tools
Introduction
Construction Tools
Axial
Bend Deformator
Carriage Tool
Construction Bind Tool
Displacer
Drag Tool
Inverse Kinematics Tool
Lattice
Look At Tool
Morphing
Move
Noise
Path Level
Point Translator
Radial Deformator
Rotate
Rotator
Shrink
Skeleton
Traject
Warp
Binding Tools
Creation Tools
Atmosphere
Backdrop
Camera
Choreography
Constraint
File Instance
Group
Instance
Link
Metaball
Particle Tools
Distribute
Emitter
Filler
Particle
Deformation Tools
Move1D
Move2D
Move3D
Rotate1D
Rotate2D
Rotate3D
Scale1D
Scale2D
Scale3D
Foot Print Tools
Automap
Detach
Foot
Map IK
Swap
Geometry Manager Tools
3D Measure
Angle Measure
Measure
Packer
Position Mark
Replicator
View Control Tools
Assign
Boxren
Fetch
Fit
Front
Grid
IP by 3P
IP by N
Persp
Postproc
Quad
Render
Reset
Shaded
Side
Snap
Top
Track
Walk Thru
Zoom
Lattice Mapping Tools
Distribute
Rotate
Map
Multi Map
Paste
Path
Reconnect
Unmap
Light Source Creation Tools
Ambient Light
Distant Light
Point Light
Special Light
Spot Light
Material Mapping Tools
Average
Cube
Cylinder
Default
Disk
Map2Obj
Parallel
Pyramid
Sphere
Miscellaneous Tools
Accept
Cancel
Center
Edit
Delete
Grid
I-Plane
Inst2Real
Invert
Normalize
Orthogonal
Reset
Roll
RT-Invisible
Select
Selection Painter
Simulation
Snap
Soften
To File Instance
Volume Selector
WF-Invisible
NURBS Curves and Surfaces
NURBS Construction Tools
Circle
Circular Trim Curve
Cone
Cube
Curve
Cut Cone
Cut Pyramid
Cylinder
Disk
Displace
Extrude
Fillet
Font
Helix
Pyramid
Rectangle
Rectangular Trim Curve
Rotate
Sphere
Sweep
ToCurves
ToNurbs
Trim
Trim Curve
Vectorize
Weld
XSect
NURBS Mesh Tools
Add
Break
CloseU
CloseV
Concatenate
Curves
DefineUV
Delete
Edit
ElevU
ElevV
Fillet
Invert
ReduceU
ReduceV
Set Start
Sharpen
Swap
SwapUV
Weight
Weld
NURBS Curve Tools
Break
Close
Concatenate
Delete
Distribute
Elevate
Extrude
Invert
InvKin
Measure
New Point
Parallel
Param
Reduce
Rotate
Round
Sharpen
Start
Swap
Sweep
ToBezier
Trim
Weight
XSect
TrimNurbs Tools
Invert
To3D
Trim
Weld
Plant Tools
Branch
Leaf
Plant
Randomize
Root
Variate
Reset
Subdivision Surface Tools
Subdivision Creation Tools
Circle
Cone
Cube
Cut Cone
Cut Pyramid
Cylinder
Pyramid
Rectangle
Sphere
Subdivision Editing Tools
Add
Bevel
Crease
Create Subdivision Object
Delete
Destroy Faces
Duplicate and Mirror
Duplicate Faces
Duplicate Selected Edges
Edge Rounding
Extrude
Faces
Fill Holes
Flatten
Flip Faces
Freehand Knife
Hide/Show
Init UV
Invert
Join Faces
Loop
Merge
Merge Objects
Object Knife
Separate
Smooth
Smoothen/Flatten
Split Edge
Subdivide
To SDS
Tri/Quad
Triangles to Quads
Tunnel
Unwrap
Unwrap UV
UV Set
Weld
Reducer
SDS UV Set tools
Connect
UV From View
To Face Material
Simulation Tools
COG
Collision
Distant Gravity
Explode
Fan
Fluid
Gravity
Magnetism
Spin
Velocity
Transformation Tools
Bend
Extend
IK
Move
Mirror
Noise
Rotate
Scale
Size
Skew
Twist
Triset Tools
Add Face
Auto Smooth
Delete
Flat
Flip
Merge
Select
Smooth
Unified Creation Tools
Circle
Curve
Rectangle
Sphere
User Interface
Geometry Managers
Placer
RowCol
Packer
Macro GUI gadgets
Macro Slider
Macro Button
Windows
Color Square
Color
Client
Container Window
Separator
Cycle
Tab
Frame
Splitter
Window
Load
Float
Windows
Advanced Selection Window
Animation Settings
Animation Window
Attributes Window
Choreography Window
Time Lines
Input
Properties
Animateable Attributes
Weights
Weight Curves
Color Window
Curve Editor
File Rendering Window
Info Window
Material Browse Window
Numeric Window
Object Browse Window
Options Window
Metrics
Animation
General
Classes
Property Window
Scripting Window
Select Window
Geometric Objects
Materials
Render Settings
Images
Output Objects
Grids
Post Image Effects
Post Particle Effects
Channels
Macros
File Rendering Configurations
View Models
Status Window
Tool Bar
Tool Control Bar
UV Editor
UV Editor Properties
View
View Control Bar
View Properties
2. BatchRen
Description
Startup Options
Examples
3. BatchRenW
Description
Using BatchRenW
4. RendD
Description
Startup Switches
Examples
5. RendW
Description
Pull-down Menus
Startup Options
The Control Window
6. ShowImg
Pull-down Menus
Startup Parameters
7. StartOpts
Description
Startup options
8. RsView
Description
Pull-down Menus
Startup Parameters