This tool creates a 'lookat' object. The object rotates the target objects about their origins so that their relative orientations with respect to the lookat object is maintained. For example, you can create a large number of planar trees, and use this object to control the orientation of the trees so that they will always face towards the camera.
The lookat object also defines a direction vector, which controls the banking of the target objects.
To use the tool.
Create an object representing a gun.
Select the gun object and create a lookat object so that the gun will point directly towards the lookat object.
Move the lookat object sideways. The gun will be rotated accordingly.
The lookat object defines two options for controlling the rotation:
These can be set in the property window.