Click two points on a View window to define a circle. The radius of the circle defines how far the deformation is effective. Distance to the center of the circle is calculated for each point to get a deformation parameter. The control curve is then evaluated by the deformation parameter to get the amount of deformation. Click two points on a View window to define the scaling center and scale. Move the mouse to deform and click to accept the tool.

The Scale3D tool has the following options: |

- Target - Transformation target.
- Native
- Geometry
- LatticeCoords
- Handles
- Texture

- Ctrl Curve - Shape of deformation parametrization
- Triangle
- Gaussian
- Circle
- Random
- Linear

- Collision Deformation - Activate collision detection system.
- About Pivot - Scale object about the pivot point.