#### Rectangle

 With the Rectangle tool you can create objects with a rectangular cross section. I.e. rectangles, cubes, pyramids and cut pyramids. Also NURBS meshes and Subdivision Surface objects of those shapes can be created. Parallel Map, Mesh Map, Cube Map, Pyramid Map objects and rectangular trim curves can also be created. The tool can also be used for 3D painting rectangular shapes to underlying objects that have bitmap textures. The Rectangle tool has the following options:

Define - How the rectangle is defined. The choices are:

• Corner - Corner
• Center - Corner

Class - Class of the rectangular object to be created.

•  Geometry - Creates a geometry object. Type - type of the geometry object
•  Analytic
• Extrude - If checked creates extruded objects, i.e. Cubes, pyramids, cut pyramids.
• Filled - If checked, closes the caps.
• Center - If checked centers the apex. Available only when creating extruded objects
•  Nurbs
• Order - order of the NURBS curve or surface
• Polygonal
• Cubic
• Extrude - If checked creates NURBS mesh objects shaped as Cubes, pyramids, cut pyramids.
• Filled - If checked, closes the caps
• Center - If checked centers the apex. Available only when creating extruded objects.
• U - Number of points in the width (u) direction.
• V - Number of points in the height (v) direction
•  Subdivision
• Extrude - If checked creates SDS objects shaped as Cubes, pyramids, cut pyramids.
• Filled - If checked, closes the caps
• Center - If checked centers the apex. Available only when creating extruded objects
• U - Number of points in the width (u) direction.
• V - Number of points in the height (v) direction.
• W - Number of points in the depth (w) direction.
• SDS Type - SDS object type. Possible values are:
• Smoothen to nurbs
• Smoothen to rectangles
• Smoothen to triangles
• Polygonal
•  Parallel Map - Creates a parallel mapping.
• Class - class of the map created
• Material - Map a material
• Effect - Map a particle post effect
• Effect Name - name of the material or particle post effect to be mapped
•  Mesh Map - Creates a mesh mapping.
• Order - order of the NURBS surface
• Polygonal
• Cubic
• U - Number of points in the width (u) direction
• V - Number of points in the height (v) direction
• Class - class of the map created
• Material - Map a material
• Effect - Map a particle post effect
• Effect Name - name of the material or particle post effect to be mapped
•  Cube Map - Creates a cube mapping.
• Class - class of the map created
• Material - Map a material
• Effect - Map a particle post effect
• Effect Name - name of the material or particle post effect to be mapped.
• Environment Map - check this to create an environment map.
•  Pyramid Map - Creates a pyramid mapping.
• Class - class of the map created
• Material - Map a material
• Effect - Map a particle post effect
• Effect Name - name of the material or particle post effect to be mapped
•  Trim Curve - Creates a rectangular trim curve.
• Order - order of the NURBS trim curve
• Polygonal